LIVE ARCADE FEED

SVSSDEVA ARCADE

90s arcade gaming brought to you by SVSSDEVA from beyond code karma labs.

Neon-era visuals, quick score loops, deterministic controls, and instant retries in the browser.

20+

Years Energy

10

Active Cabinets

Replay Loops

Game Arsenal

Choose your cabinet. Chase your run.

Same quality bar as the SVSSDEVA ecosystem: readable state, crisp feedback, and no-friction restarts.

racer Playable

Pixel Racer '94

Lane-switching sprint with progressive traffic density.

  • 3-lane movement
  • near-miss score multiplier

Keyboard · Touch · Gamepad

Play now
puzzle In progress

Block Drop DX

Falling-block puzzle with modern readability and strict lock timing.

  • 7-bag piece randomizer
  • hold + preview queue

Keyboard · Touch · Gamepad

Play now
sports Prototype

Neon Pong 2000

Reactive paddle duel with angle-based returns and rally pressure.

  • paddle acceleration and drag
  • ball speed scaling by rally length

Keyboard · Touch · Gamepad

Play now
sports Prototype

Sky Blitz '99

Vertical shooter prototype focused on wave pacing and dodge lanes.

  • timed enemy wave spawns
  • projectile dodge windows

Keyboard · Touch · Gamepad

Play now
racer Prototype

Metro Drifter

Top-down drift racer prototype with grip transfer and lap timing.

  • drift angle-based boost
  • lap time split tracking

Keyboard · Touch · Gamepad

Play now
puzzle Prototype

Brick Breaker X

Arcade breaker prototype with angle control and timed power capsules.

  • paddle angle influence
  • multi-hit brick durability

Keyboard · Touch · Gamepad

Play now
sports Prototype

Cyber Striker 2001

Penalty duel prototype with reaction windows and keeper prediction.

  • shot power and direction timing
  • goalkeeper feint logic

Keyboard · Touch · Gamepad

Play now
racer Prototype

Orbital Rescue

Thrust and landing prototype with inertia management under pressure.

  • inertia-based thrust control
  • fuel vs precision tradeoffs

Keyboard · Touch · Gamepad

Play now
puzzle Prototype

Stack Smash

Combo puzzler prototype centered on chain reactions and pace control.

  • match-chain cascades
  • gravity-driven board refill

Keyboard · Touch · Gamepad

Play now
racer Prototype

Tunnel Runner VR

Pseudo-3D tunnel dodge prototype with escalating hazard density.

  • lane-based obstacle routing
  • speed ramp per phase

Keyboard · Touch · Gamepad

Play now

Beyond Code Karma Labs · Arcade Doctrine

We build arcade experiences like engineered systems: fixed-step runtime, measurable performance gates, and clarity-first gameplay feedback.